We are lecturing with Jaakko at the IT-University of Copenhagen on Tuesday the 6th, right after Easter. Our topic is Strange Games, and we are looking at the cluster of strange stuffs we have researched together during the last five years. You can expect quite a bit of pervasivity, quite a bit of larp, and quite a bit of other stuff.
The majority of game studies discusses single-player digital games or game played in online worlds. This lecture is not about them. Instead, this lecture discusses weird and wonderful fringe games like live action role-playing games and pervasive games — and what all game designers and researchers should know about them.
For the last years, we have focused on pervasive games, role-playing games, art games, and all kinds of critical games that are rooted in the non-digital realm and are political, artistic or just strange. We have done this in order to broaden the scope of our perception of what games can be. Staged in the contexts of recreation, art and research, these games are free from commercial pressures. They are ephemeral, emergent, critical and polyphonic: While they all aim for powerful and tangible experiences, their topics range from bringing democracy to Belarus, to exploring alternate family structures and sexualities. In our talk we discuss some of the strangest and most powerful games we have encountered so far, and explore the common themes emerging from the selection.
The lecture will take place in Auditorium 3 at 15:00 on Tuesday, April 6.
The lecture, brought to you by the Center for Computer Games Research Copenhagen, is free and open to the public.
The IT-University of Copenhagen is located at Rued Langgaards Vej 7, 2300 København S.
Hope to see you there!