Two of the presentations we gave this spring are now available online. The first one is a 100 minute lecture we gave at IT University of Copenhagen. It is titled Strange (Ambiguous, Embodied, Ephemeral, Uncommercial, Critical) Games and in it we look at pervasive games and larps and see what lessons these weird and wonderful games might offer game designers in general. It starts slowly (it takes us 20 minutes to stop stuttering), but the latter half is okay.
The second one is from Nordic Larp Talks. We were supposed to deliver the presentation live in Stockholm, but Eyjafjallajökull prevented that. Instead we recorded the 20 minute talk (against an inspiring white wall) and send that. It doesn’t really discuss pervasive games, but live action role-playing of the Nordic variety. This is the subject of out forthcoming book.
The embedding of the video doesn’t work from that sime, so you’ll have to click through to the site.